DWG RG-S15323Server sheetchecked 4d ago
RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustDev release-2 test (local only) online, and what uptime has been recorded?
The current state of RustDev release-2 test (local only) is offline, with the last sighting 4 days 10 hours ago. 13 of 168 hours up over the last 7 full days, which is 8% of the time. First seen by Rust Graphs on 16 October 2026.
What location is recorded for RustDev release-2 test (local only)?
No region is published by RustDev release-2 test (local only). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 38.64.18.124:28415.
On which Rust version is RustDev release-2 test (local only) running?
On Windows, RustDev release-2 test (local only) runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on RustDev release-2 test (local only)?
RustDev release-2 test (local only) is not responding at the latest refresh; the last record of it online is 4 days 10 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RustDev release-2 test (local only) placed?
Within the top 69% of all ranked servers: RustDev release-2 test (local only) at #15,323 for player hours, seven days recorded.
Schedules
What is recorded on RustDev release-2 test (local only) on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustDev release-2 test (local only)?
Too few wipes are on record for RustDev release-2 test (local only) to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 14 hours ago the current world was made.
Settings
What settings and rules apply on RustDev release-2 test (local only)?
No gather rate is stated in the name of RustDev release-2 test (local only). The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for RustDev release-2 test (local only)?
RustDev release-2 test (local only) runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain RustDev release-2 test (local only)?
The Rust Graphs lists that carry RustDev release-2 test (local only) are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustDev release-2 test (local only), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustDev release-2 test (local only) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RustDev release-2 test (local only)?
Connect with client.connect 38.64.18.124:28415: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.