DWG RG-S15137Server sheetchecked 13d ago
RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustDev release test (local only), and is it up?
Last seen 13 days 6 hours ago; right now RustDev release test (local only) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 10 October 2026.
What location is recorded for RustDev release test (local only)?
A region is not published by RustDev release test (local only). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 38.64.19.109:28015.
On which Rust version is RustDev release test (local only) running?
On Windows, RustDev release test (local only) runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RustDev release test (local only)?
RustDev release test (local only) is not responding at the latest refresh; the last record of it online is 13 days 6 hours ago.
In the rankings, which position does RustDev release test (local only) hold?
Within the top 70% of all ranked servers: RustDev release test (local only) at #15,137 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on RustDev release test (local only)?
The record of RustDev release test (local only)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 12 hours ago.
Settings
Which rules and settings are recorded for RustDev release test (local only)?
The name of RustDev release test (local only) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for RustDev release test (local only)?
RustDev release test (local only) runs a procedural map, which the game generates.
Tags
Where does RustDev release test (local only) appear among the Rust Graphs lists and filters?
On Rust Graphs, RustDev release test (local only) is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustDev release test (local only)?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustDev release test (local only) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to RustDev release test (local only)?
Enter client.connect 38.64.19.109:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.