DWG RG-S15125Server sheetchecked 13d ago
RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:49 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustDev release-2 test (local only), and is it online now?
The current state of RustDev release-2 test (local only) is offline, with the last sighting 13 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
What location is recorded for RustDev release-2 test (local only)?
No region is published by RustDev release-2 test (local only). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 38.64.19.109:28415 is its address.
On which Rust version is RustDev release-2 test (local only) running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RustDev release-2 test (local only). Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for RustDev release-2 test (local only)?
RustDev release-2 test (local only) is not responding at the latest refresh; the last record of it online is 13 days 22 hours ago.
In the rankings, which position does RustDev release-2 test (local only) hold?
Over the last seven days, RustDev release-2 test (local only) records #15,125 for player hours: the top 70% of all ranked servers.
Wipe data
On RustDev release-2 test (local only), what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustDev release-2 test (local only)?
Too few wipes are on record for RustDev release-2 test (local only) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 2 hours ago.
Settings
Which settings does RustDev release-2 test (local only) run, and what rules?
The name of RustDev release-2 test (local only) records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RustDev release-2 test (local only) played?
RustDev release-2 test (local only) runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain RustDev release-2 test (local only)?
These Rust Graphs lists include RustDev release-2 test (local only): Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustDev release-2 test (local only)?
The game's server browser reads these tags from RustDev release-2 test (local only): gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustDev release-2 test (local only)?
In Rust, press F1 and type client.connect 38.64.19.109:28415 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.