StatusLive Servers online11,865 Players103,410 Populated3,960 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S15800Server sheetchecked 19d ago

RustDev release test (local only)

Offline 38.64.19.137:28015 checked 19d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,800top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDev release test (local only)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustDev release test (local only), and is it up?

RustDev release test (local only) is offline at this moment; 19 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is RustDev release test (local only) hosted?

No region is published by RustDev release test (local only). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 38.64.19.137:28015.

On which Rust version is RustDev release test (local only) running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on RustDev release test (local only). To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on RustDev release test (local only)?

No response from RustDev release test (local only); the server was last seen 19 days 15 hours ago.

In the rankings, which position does RustDev release test (local only) hold?

Player hours over seven days place RustDev release test (local only) at #15,800, within the top 72% of ranked servers.

Wipe times

Which times and days are wipes plotted at on RustDev release test (local only)?

RustDev release test (local only)'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 23 hours ago.

Settings

Which settings does RustDev release test (local only) run, and what rules?

No gather rate is stated in the name of RustDev release test (local only). The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RustDev release test (local only) played?

A procedural map, generated by the game, is what RustDev release test (local only) runs.

Lists and filters

On Rust Graphs, which lists and filters contain RustDev release test (local only)?

The Rust Graphs lists that carry RustDev release test (local only) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RustDev release test (local only)?

The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RustDev release test (local only)?

Connect with client.connect 38.64.19.137:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded