DWG RG-S8620Server sheetchecked 9m ago
Rust RP Test Server
Online 40.160.19.130:29015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:12 UTC12d ago | 1 | – | running | 1 |
| Fri 16 Oct, 14:15 UTC13d ago | 1 | – | 0.9 days | 1 |
| Sun 11 Oct, 22:59 UTC17d ago | 2 | halved by day 2 | 4.6 days | 0 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 1 | halved by day 1 | 10.2 days | 1 |
| Thu 17 Sep, 23:28 UTC41d ago | 1 | halved by day 1 | 13.8 days | 0 |
| Wed 16 Sep, 00:24 UTC43d ago | 1 | – | 2 days | 1 |
| Mon 14 Sep, 02:09 UTC45d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rust RP Test Server, and is it online now?
Right now, Rust RP Test Server is recorded as online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Rust RP Test Server hosted?
A region is not published by Rust RP Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 40.160.19.130:29015.
What Rust version is recorded for Rust RP Test Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Rust RP Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Rust RP Test Server?
1 players are connected to Rust RP Test Server at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 10:00 UTC, averaging 1 players.
What rank has been recorded for Rust RP Test Server?
Player hours over seven days place Rust RP Test Server at #8,620, within the top 39% of ranked servers.
Schedules
What is recorded on Rust RP Test Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for Rust RP Test Server?
No next wipe can be predicted for Rust RP Test Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 126 days 1 hours ago.
Rules and settings
Which settings does Rust RP Test Server run, and what rules?
Gather rate for Rust RP Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does Rust RP Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust RP Test Server: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
On Rust RP Test Server, what is meant by each tag?
Tags published by Rust RP Test Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rust RP Test Server?
In Rust, press F1 and type client.connect 40.160.19.130:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.