DWG RG-S15310Server sheetchecked 9m ago
A Rust Server
Online NA 40.160.2.225:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:04 UTC, in 1d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 20hSat 31 Oct, 15:04 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 15d 20hSat 14 Nov, 15:04 UTC
- 29d 20hSat 28 Nov, 15:04 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 43d 20hSat 12 Dec, 15:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:04 UTC26d ago | 0 | – | running | 0 |
| Mon 14 Sep, 20:47 UTC44d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Rust Server, and is it up?
At this moment A Rust Server is online. The uptime it reports puts the last restart at about 7 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is A Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 101; the lowest was 70. Counted at its highest: 47,376 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,702 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
With its NA tag, A Rust Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 40.160.2.225:28015 is its address.
What Rust version is recorded for A Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on A Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does A Rust Server hold?
Across seven days, player hours give A Rust Server #15,310 globally and #1,499 in North America, a top 69% position among ranked servers.
Wipe times
On A Rust Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for A Rust Server?
Too few of A Rust Server's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Saturday 31 October at 15:04 UTC. The world it runs now was made 26 days 3 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Rules and settings
What settings and rules apply on A Rust Server?
No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Rust Server played?
Size 3,000 with seed 1: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on A Rust Server?
Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is A Rust Server joined?
In Rust, press F1 and type client.connect 40.160.2.225:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.