DWG RG-S15895Server sheetchecked 26d ago
BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC31d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC40d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC40d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC41d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is BotWorld II ZoneWar, and is it online now?
The current state of BotWorld II ZoneWar is offline, with the last sighting 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.
What location is recorded for BotWorld II ZoneWar?
In North America BotWorld II ZoneWar lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 40.160.20.231:29015.
What Rust version is recorded for BotWorld II ZoneWar?
On Windows, BotWorld II ZoneWar runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for BotWorld II ZoneWar?
No response from BotWorld II ZoneWar; the server was last seen 26 days 6 hours ago.
Against other Rust servers, where is BotWorld II ZoneWar placed?
Across seven days, player hours give BotWorld II ZoneWar #15,895 globally and #1,579 in North America, a top 70% position among ranked servers.
Schedules
On BotWorld II ZoneWar, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on BotWorld II ZoneWar?
At BotWorld II ZoneWar the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for BotWorld II ZoneWar?
The name of BotWorld II ZoneWar records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for BotWorld II ZoneWar?
BotWorld II ZoneWar runs a procedural map of size 2,750 with seed 414299023, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain BotWorld II ZoneWar?
These Rust Graphs lists include BotWorld II ZoneWar: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on BotWorld II ZoneWar?
Tags published by BotWorld II ZoneWar, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is BotWorld II ZoneWar joined?
Connect with client.connect 40.160.20.231:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/5NzyCDXe5z.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
