StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h69 Interval5 min Date28 OCT 2026

DWG RG-S15895Server sheetchecked 26d ago

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 26d ago

monthly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,895top 70% · #1579 in NA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BotWorld II ZoneWar
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW26d ago 1 – running 0
Sat 26 Sep, 19:11 UTC31d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC40d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is BotWorld II ZoneWar, and is it online now?

The current state of BotWorld II ZoneWar is offline, with the last sighting 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for BotWorld II ZoneWar?

In North America BotWorld II ZoneWar lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 40.160.20.231:29015.

What Rust version is recorded for BotWorld II ZoneWar?

On Windows, BotWorld II ZoneWar runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for BotWorld II ZoneWar?

No response from BotWorld II ZoneWar; the server was last seen 26 days 6 hours ago.

Against other Rust servers, where is BotWorld II ZoneWar placed?

Across seven days, player hours give BotWorld II ZoneWar #15,895 globally and #1,579 in North America, a top 70% position among ranked servers.

Schedules

On BotWorld II ZoneWar, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on BotWorld II ZoneWar?

At BotWorld II ZoneWar the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for BotWorld II ZoneWar?

The name of BotWorld II ZoneWar records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for BotWorld II ZoneWar?

BotWorld II ZoneWar runs a procedural map of size 2,750 with seed 414299023, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain BotWorld II ZoneWar?

These Rust Graphs lists include BotWorld II ZoneWar: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on BotWorld II ZoneWar?

Tags published by BotWorld II ZoneWar, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is BotWorld II ZoneWar joined?

Connect with client.connect 40.160.20.231:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/5NzyCDXe5z.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded