StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 1d ago

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe11d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0004:0006:0009:0011:0013:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC20d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC24d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC26d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and what uptime has been recorded?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at this moment; 35 hours ago is when it was last seen. 111 of 168 hours up over the last 7 full days, which is 66% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

In North America, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appears with the NA tag; the region code given is us2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 40.160.241.203:28015 is its address.

What Rust version is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Rust network protocol 2635 and build 168909 on Linux: that is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is not responding at the latest refresh; the last record of it online is 35 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ placed?

Across seven days, player hours give [SEA]128Hz|phrinj|PVP/RP|Vanilla+ #15,349 globally and #1,520 in North America, a top 69% position among ranked servers.

Schedules

On [SEA]128Hz|phrinj|PVP/RP|Vanilla+, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The force wipe is the only wipe at [SEA]128Hz|phrinj|PVP/RP|Vanilla+, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 11 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run, and what rules?

The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has [SEA]128Hz|phrinj|PVP/RP|Vanilla+ loaded?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map of size 2,500 with seed 7721094, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Graphs lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The game's server browser reads these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus2 (Region code): Region code: us2; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Connect with client.connect 40.160.241.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded