Fig. 1Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+RG-S15349-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15349-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15349-03 · Sheet 3 of 11
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 17 OctFri 16 OctTue 13 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ScheduleExpected wipesRG-S15349-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 17:39 UTC11d ago
1
–
running
0
Fri 16 Oct, 20:53 UTC12d ago
1
–
0.9 days
1
Tue 13 Oct, 13:32 UTC15d ago
1
held half
3.3 days
1
Thu 8 Oct, 01:39 UTC20d ago
1
–
5.5 days
1
Wed 7 Oct, 16:58 UTC21d ago
1
–
0.4 days
0
Mon 5 Oct, 15:23 UTC23d ago
2
held half
2.1 days
0
Sun 4 Oct, 09:56 UTC24d ago
3
–
1.2 days
0
Sun 4 Oct, 01:36 UTC24d ago
3
–
0.3 days
0
Fri 2 Oct, 05:43 UTC26d ago
0
–
1.8 days
0
Thu 1 Oct, 18:14 UTCFW27d ago
1
–
0.5 days
0
Thu 1 Oct, 11:04 UTC27d ago
1
–
0.3 days
1
Wed 30 Sep, 10:06 UTC28d ago
1
–
1 days
1
Fri 25 Sep, 09:04 UTC33d ago
2
held half
5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15349-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and what uptime has been recorded?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at this moment; 35 hours ago is when it was last seen. 111 of 168 hours up over the last 7 full days, which is 66% of the time. First seen by Rust Graphs on 25 September 2026.
2.
What location is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
In North America, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appears with the NA tag; the region code given is us2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 40.160.241.203:28015 is its address.
3.
What Rust version is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Rust network protocol 2635 and build 168909 on Linux: that is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
What player count is recorded on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is not responding at the latest refresh; the last record of it online is 35 hours ago. Averaged across seven days, the player count is 0.
5.
Against other Rust servers, where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ placed?
Across seven days, player hours give [SEA]128Hz|phrinj|PVP/RP|Vanilla+ #15,349 globally and #1,520 in North America, a top 69% position among ranked servers.
Schedules
6.
On [SEA]128Hz|phrinj|PVP/RP|Vanilla+, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
7.
Which times and days are wipes plotted at on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The force wipe is the only wipe at [SEA]128Hz|phrinj|PVP/RP|Vanilla+, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 11 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
8.
Which settings does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run, and what rules?
The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
9.
Which map has [SEA]128Hz|phrinj|PVP/RP|Vanilla+ loaded?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map of size 2,500 with seed 7721094, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
10.
On Rust Graphs, which lists and filters contain [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
These Rust Graphs lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
11.
Which meaning is attached to each tag on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The game's server browser reads these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus2 (Region code): Region code: us2; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
12.
By what method do you join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Connect with client.connect 40.160.241.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
NotesAnswered from the figuresRG-S15349-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeStandard survival, as Rust plays.
mp100
Max playersThe slot count is 100.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingStandard network layer: RakNet.
$rus2
Region codeRegion code: us2.
Wipe schedule
^m
MonthlyMonthly wipes, on Facepunch's force wipe.
Mods and access
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15349-11 · Sheet 11 of 11