DWG RG-S13565Server sheetchecked 2d ago
Gamers_Republic Test Server
Offline 41.76.213.81:28025 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC14d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:59 UTC24d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC41d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Gamers_Republic Test Server online, and what uptime has been recorded?
The current state of Gamers_Republic Test Server is offline, with the last sighting 2 days 4 hours ago. For the last 7 full days the record is 117 of 168 hours up, 70% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Gamers_Republic Test Server?
No region is published by Gamers_Republic Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 41.76.213.81:28025.
On which Rust version is Gamers_Republic Test Server running?
Rust network protocol 2634 and build 167781 on Windows: that is what Gamers_Republic Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Gamers_Republic Test Server?
The latest refresh records Gamers_Republic Test Server as offline, last seen 2 days 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Gamers_Republic Test Server?
Player hours over seven days place Gamers_Republic Test Server at #13,565, within the top 61% of ranked servers.
Schedules
On Gamers_Republic Test Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Gamers_Republic Test Server?
There is no next wipe to predict at Gamers_Republic Test Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 4 hours ago.
Map and rules
Which settings does Gamers_Republic Test Server run, and what rules?
No gather rate is stated in the name of Gamers_Republic Test Server. 50 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Gamers_Republic Test Server played?
Gamers_Republic Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
Where does Gamers_Republic Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Gamers_Republic Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Gamers_Republic Test Server?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Gamers_Republic Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Gamers_Republic Test Server?
Connect with client.connect 41.76.213.81:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://gamersrepublic91.wixsite.com/gamers_republic.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp50
ts50
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
