DWG RG-S8869Server sheetchecked 5d ago
Local Rust Build
Offline 43.131.247.84:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:28 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Local Rust Build, and is it online now?
Last seen 5 days 10 hours ago; right now Local Rust Build is offline. 4 of 144 hours up over the last 6 full days, which is 3% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
What location is recorded for Local Rust Build?
There is no region published by Local Rust Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 43.131.247.84:28025.
On which Rust version is Local Rust Build running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Local Rust Build. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Local Rust Build?
The latest refresh records Local Rust Build as offline, last seen 5 days 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for Local Rust Build?
Player hours over seven days place Local Rust Build at #8,869, within the top 40% of ranked servers.
Schedules
On Local Rust Build, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Local Rust Build?
Local Rust Build's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 16 hours ago.
Settings
What settings and rules apply on Local Rust Build?
No gather rate is stated in the name of Local Rust Build. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Local Rust Build played?
A procedural map, generated by the game, is what Local Rust Build runs.
Tags
On Rust Graphs, which lists and filters contain Local Rust Build?
On Rust Graphs, Local Rust Build is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Local Rust Build, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Rust Build publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Local Rust Build?
In Rust, press F1 and type client.connect 43.131.247.84:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.