DWG RG-S5777Server sheetchecked 11m ago
A Rust Server
Online 43.249.194.92:10675 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 04:31 UTC, in 4d 7h. Every 7 days · medium confidence
Coming wipes
- 4d 7hTue 3 Nov, 04:31 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 11d 7hTue 10 Nov, 04:16 UTC
- 18d 7hTue 17 Nov, 04:02 UTC
- 25d 7hTue 24 Nov, 03:47 UTC
- 32d 6hTue 1 Dec, 03:32 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 39d 6hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:46 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Rust Server, and is it online now?
At this moment A Rust Server is online. The uptime it reports puts the last restart at about 29 hours ago. For the last 7 full days the record is 128 of 168 hours up, 76% of the time. First seen by Rust Graphs on 24 September 2026.
Is A Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 69; the lowest was 43. Counted at its highest: 94,221 entities, buildings, deployables and the rest of the world included. 3,110 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
No region is published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 43.249.194.92:10675.
On which Rust version is A Rust Server running?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for A Rust Server?
0 of 4 slots on A Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 2 players.
In the rankings, which position does A Rust Server hold?
Over the last seven days, A Rust Server records #5,777 for player hours: the top 26% of all ranked servers.
Wipe times
What happens on A Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 32 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 25% of its recent wipes stayed above half that peak. By day 4 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for A Rust Server?
In recent times the interval between wipes at A Rust Server has been about 6.6 days. It is due to wipe next on Tuesday 3 November at 04:31 UTC. The current world has been in use since 2 days 15 hours ago.
Rules and settings
Which rules and settings are recorded for A Rust Server?
Gather rate for A Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server?
Seed 1337 and size 3,750 define the procedural map A Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On A Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to A Rust Server?
In Rust, press F1 and type client.connect 43.249.194.92:10675 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.