DWG RG-S15383Server sheetchecked 10m ago
NEW PVE
Online 45.11.16.73:7012 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:34 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for NEW PVE, and is it up?
NEW PVE is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. For the last 6 full days the record is 144 of 144 hours up, 100% of the time. First seen by Rust Graphs on 20 October 2026.
How does NEW PVE perform, as measured?
The last 48 hours give an average of 80 server fps and a floor of 35. Counted at its highest: 78,589 entities, buildings, deployables and the rest of the world included. 4,356 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for NEW PVE?
No region is published by NEW PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.11.16.73:7012 is its address.
What Rust version is recorded for NEW PVE?
Rust network protocol 2635 and build 168909 on Linux: that is what NEW PVE runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for NEW PVE?
0 of 10 slots on NEW PVE are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does NEW PVE hold?
Over the last seven days, NEW PVE records #15,383 for player hours: the top 70% of all ranked servers.
Wipe times
What is recorded on NEW PVE on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on NEW PVE?
NEW PVE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 3 hours ago.
Settings
What settings and rules apply on NEW PVE?
The name of NEW PVE records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has NEW PVE loaded?
Seed 1337 and size 4,500 define the procedural map NEW PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain NEW PVE?
These Rust Graphs lists include NEW PVE: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On NEW PVE, what is meant by each tag?
Tags published by NEW PVE, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to NEW PVE?
Enter client.connect 45.11.16.73:7012 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.