Fig. 1Players on Soul Rust x2艾x1.5艾biweekly艾No limitRG-S12081-01 · Sheet 1 of 11
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S12081-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S12081-03 · Sheet 3 of 11
Schedule
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 20:17 UTC, in 6d 23h.
Its biweekly schedule tag · low confidence
usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
6d 23hWed 4 Nov, 20:17 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
20d 23hWed 18 Nov, 20:17 UTC
34d 23hWed 2 Dec, 20:17 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctTue 20 OctMon 19 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S12081-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 20:17 UTC7d ago
1
–
running
1
Tue 20 Oct, 20:17 UTC8d ago
2
–
1 days
0
Mon 19 Oct, 20:37 UTC9d ago
2
–
1 days
1
Sun 18 Oct, 20:13 UTC10d ago
1
–
1 days
0
Fri 16 Oct, 20:17 UTC12d ago
0
–
2 days
0
Thu 15 Oct, 20:18 UTC13d ago
0
–
1 days
0
Thu 15 Oct, 09:47 UTC13d ago
0
–
0.4 days
0
Fri 2 Oct, 12:08 UTC26d ago
0
–
12.9 days
0
Fri 2 Oct, 00:13 UTC26d ago
0
–
0.5 days
0
Thu 17 Sep, 15:16 UTC41d ago
5
halved by day 4
14.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S12081-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Soul Rust x2艾x1.5艾biweekly艾No limit, and is it online now?
At this moment Soul Rust x2艾x1.5艾biweekly艾No limit is online. About 2 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
What does the recorded performance of Soul Rust x2艾x1.5艾biweekly艾No limit show?
80 server fps on average over the last 48 hours, and never under 50. Counted at its highest: 94,967 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,209 MB. A climbing entity count and low fps are the source of what players feel as lag.
3.
What location is recorded for Soul Rust x2艾x1.5艾biweekly艾No limit?
No region tag is published by Soul Rust x2艾x1.5艾biweekly艾No limit, but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.11.16.77:28361.
4.
What Rust version is recorded for Soul Rust x2艾x1.5艾biweekly艾No limit?
Rust network protocol 2635 and build 168909 on Linux: that is what Soul Rust x2艾x1.5艾biweekly艾No limit runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
5.
What player count is recorded on Soul Rust x2艾x1.5艾biweekly艾No limit?
Current player count on Soul Rust x2艾x1.5艾biweekly艾No limit: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1.
6.
What rank has been recorded for Soul Rust x2艾x1.5艾biweekly艾No limit?
Over the last seven days, Soul Rust x2艾x1.5艾biweekly艾No limit records #12,081 for player hours: the top 54% of all ranked servers.
Wipe data
7.
What is recorded on Soul Rust x2艾x1.5艾biweekly艾No limit on wipe day?
The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak.
8.
What wipe schedule has been recorded for Soul Rust x2艾x1.5艾biweekly艾No limit?
The prediction follows its tag, because too few wipes of Soul Rust x2艾x1.5艾biweekly艾No limit are on record to confirm the schedule. On Wednesday 4 November at 20:17 UTC its next wipe is due. 7 days ago the current world was made. The tags state a wipe schedule at two-week intervals.
Map and rules
9.
Which rules and settings are recorded for Soul Rust x2艾x1.5艾biweekly艾No limit?
The name records 2x gather for Soul Rust x2艾x1.5艾biweekly艾No limit. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
10.
On which map is Soul Rust x2艾x1.5艾biweekly艾No limit played?
Soul Rust x2艾x1.5艾biweekly艾No limit runs a procedural map of size 4,250 with seed 970293330, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
11.
On Rust Graphs, which lists and filters contain Soul Rust x2艾x1.5艾biweekly艾No limit?
These Rust Graphs lists include Soul Rust x2艾x1.5艾biweekly艾No limit: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
12.
Which meaning is attached to each tag on Soul Rust x2艾x1.5艾biweekly艾No limit?
gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Soul Rust x2艾x1.5艾biweekly艾No limit publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
13.
By what method do you join Soul Rust x2艾x1.5艾biweekly艾No limit?
In Rust, press F1 and type client.connect 45.11.16.77:28361 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/G6au7YKrzK.
NotesAnswered from the figuresRG-S12081-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^z,^y,^b,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp150
Max players150 player slots.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Wipe schedule
^b
BiweeklyThe wipe cycle is two weeks.
Mods and access
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
^y
CarbonThe plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S12081-11 · Sheet 11 of 11