StatusLive Servers online11,732 Players72,530 Populated3,645 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S15025Server sheetchecked 27d ago

My Local Build Server

Offline 45.112.192.108:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,025top 63%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
17 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
3 / 25
03 144 / 999
04 37 / 999
05 85 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Local Build Server online, and what uptime has been recorded?

Last seen 27 days 7 hours ago; right now My Local Build Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is My Local Build Server hosted?

No region is published by My Local Build Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.112.192.108:28015 is its address.

What Rust version is recorded for My Local Build Server?

Rust network protocol 2633 and build 165217 on Windows: that is what My Local Build Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Local Build Server?

The latest refresh records My Local Build Server as offline, last seen 27 days 7 hours ago.

What rank has been recorded for My Local Build Server?

Within the top 63% of all ranked servers: My Local Build Server at #15,025 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on My Local Build Server?

My Local Build Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Local Build Server?

No gather rate is stated in the name of My Local Build Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for My Local Build Server?

My Local Build Server runs a procedural map, which the game generates.

Tags

Where does My Local Build Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Local Build Server: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Build Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Local Build Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Local Build Server?

In Rust, press F1 and type client.connect 45.112.192.108:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded