StatusLive Servers online11,717 Players54,071 Populated3,364 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S8485Server sheetchecked 7m ago

OZ

Online 45.121.208.21:28055 checked 7m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#8,485top 38%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on OZ
Fig. 2

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:40 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 163 on average
49 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
64 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
60 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
12 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
16 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is OZ, and is it online now?

At this moment OZ is online. About 3 days 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of OZ show?

90 server fps on average over the last 48 hours, and never under 71. Counted at its highest: 211,029 entities, buildings, deployables and the rest of the world included. 4,854 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for OZ?

A region is not published by OZ. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.121.208.21:28055.

On which Rust version is OZ running?

Rust network protocol 2635 and build 168909 on Windows: that is what OZ runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on OZ?

At the last refresh, OZ recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

Against other Rust servers, where is OZ placed?

Within the top 38% of all ranked servers: OZ at #8,485 for player hours, seven days recorded.

Schedules

On OZ, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 6 hours after the latest wipe the crowd was at its peak.

On OZ, when do wipes occur?

OZ's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 22 hours ago.

Rules and settings

What settings and rules apply on OZ?

No gather rate is stated in the name of OZ. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has OZ loaded?

Size 6,000 with seed 1073102249: that is the procedural map OZ runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does OZ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include OZ: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on OZ?

The game's server browser reads these tags from OZ: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to OZ?

Connect with client.connect 45.121.208.21:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded