StatusLive Servers online11,693 Players37,607 Populated2,934 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15071Server sheetchecked 44d ago

[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)

Offline 45.131.186.204:28015 checked 44d ago

2x weekly wipes
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,071no region published
Last wipe60d agoweekly schedule
Next wipe2d 8hSat 31 Oct, 11:02 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 11:02 UTC, in 2d 8h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), and is it up?

The current state of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline, with the last sighting 44 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) hosted?

Europe is where the name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.131.186.204:28015 is its address.

On which Rust version is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) running?

Rust network protocol 2632 and build 162434 on Windows: that is what [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

No response from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit); the server was last seen 44 days 16 hours ago.

What rank has been recorded for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

Player hours over seven days place [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) at #15,071, within the top – of ranked servers.

Wipe times

On [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), when do wipes occur?

The estimate of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe is drawn from weekly: 7 days after its last wipe. Saturday 31 October at 11:02 UTC is the date its next wipe is due. The world it runs now was made 60 days 15 hours ago. The tags state a weekly wipe schedule.

Settings

Which rules and settings are recorded for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

2x gather is stated in the name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). The group limit is 50 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

Where does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) appear among the Rust Graphs lists and filters?

On Rust Graphs, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

On [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), what is meant by each tag?

The game's server browser reads these tags from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts50 (Group limit): Team size is capped at 50; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

Enter client.connect 45.131.186.204:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^w,gmrust,cs162434,ts50

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts50
Group limit Team size is capped at 50.
v2632
Protocol Join only if your game is on protocol 2632.
cs162434
Build Build: 162434.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded