DWG RG-S15409Server sheetchecked 11m ago
My Rust Server
Online 45.133.74.152:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Rust Server online, and what uptime has been recorded?
My Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 9 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does My Rust Server perform, as measured?
Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 13,813 entities, buildings, deployables and the rest of the world included. 1,040 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for My Rust Server?
No region is published by My Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.133.74.152:28015.
What Rust version is recorded for My Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what My Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on My Rust Server?
0 of 50 slots on My Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for My Rust Server?
Player hours over seven days place My Rust Server at #15,409, within the top 69% of ranked servers.
Wipe times
On My Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. At 45 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for My Rust Server?
The force wipe is the only wipe at My Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 5 hours ago.
Settings
What settings and rules apply on My Rust Server?
The name of My Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
On which map is My Rust Server played?
Seed 1337 and size 2,000 define the procedural map My Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does My Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on My Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags My Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is My Rust Server joined?
In Rust, press F1 and type client.connect 45.133.74.152:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.