StatusLive Servers online11,595 Players33,948 Populated2,868 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S0661Server sheetchecked 8m ago

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Online 45.136.204.49:20000 checked 8m ago

2x quad weekly wipes moddedcarbon
Connect
Players now 3/ 150 2% full
7-day average20peak 101
Rank#661top 3%
Last wipe4d agoweekly schedule
Next wipe2d 5hFri 30 Oct, 10:54 UTC
Fig. 1

Players

AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on UltimateRust.com - Zombie Land | Squad | x2...
Fig. 2

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, and #36 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:54 UTC, in 2d 5h. Every Friday at 10:54 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak80players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 5hFri 30 Oct, 10:54 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hFri 6 Nov, 10:54 UTC
  4. 16d 5hFri 13 Nov, 10:54 UTC
  5. 23d 5hFri 20 Nov, 10:54 UTC
  6. 30d 5hFri 27 Nov, 10:54 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 37d 5hFri 4 Dec, 10:54 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:54 UTC4d ago 101 – running 10
Fri 16 Oct, 10:55 UTC11d ago 66 halved by day 3 7 days 8
Fri 9 Oct, 10:55 UTC18d ago 73 halved by day 2 7 days 7
Fri 2 Oct, 10:57 UTC25d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 18:48 UTC FW26d ago 58 – 0.7 days 6
Fri 25 Sep, 10:57 UTC32d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 10:57 UTC39d ago 128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average
99 / 200
02
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 146 on average
97 / 200
03 3 / 200
04
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average
3 / 75
05
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 24 on average
0 / 150
06
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10SA · quad · 2x · weekly · 8 on average
9 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and is it up?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is up at this moment. Counted from its reported uptime, the last restart was about 53 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 show?

Average server fps over the last 48 hours is 59; the lowest was 59. Counted at its highest: 159,642 entities, buildings, deployables and the rest of the world included. 5,533 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hosted?

A region is not published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.136.204.49:20000 is its address.

On which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?

On Windows, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Current player count on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 3, of 150 slots. The seven-day mean is 20 players; the peak over the same period is 101. The 48-hour peak falls at 13:00 UTC, averaging 21 players.

What rank has been recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Within the top 3% of all ranked servers: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #661 for player hours, seven days recorded. #36 against other quad servers.

Wipe data

What is recorded on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 on wipe day?

At their busiest, its recent wipes drew 80 players on average. 6 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The wipe rhythm at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. It is due to wipe next on Friday 30 October at 10:54 UTC. The world it runs now was made 4 days 18 hours ago. The tags state a weekly wipe schedule.

Settings

Which rules and settings are recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 takes its gather rate from its name: 2x. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 are: Servers with a 2x gather rate, Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Which meaning is attached to each tag on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The game's server browser reads these tags from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

A ultimaterust.com hostname is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, as it is by 4 other servers we track; the same operator most likely runs them.

How to join

How is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 joined?

In Rust, press F1 and type client.connect 45.136.204.49:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded