DWG RG-S0661Server sheetchecked 8m ago
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Online 45.136.204.49:20000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, and #36 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:54 UTC, in 2d 5h. Every Friday at 10:54 UTC · high confidence
Coming wipes
- 2d 5hFri 30 Oct, 10:54 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 9d 5hFri 6 Nov, 10:54 UTC
- 16d 5hFri 13 Nov, 10:54 UTC
- 23d 5hFri 20 Nov, 10:54 UTC
- 30d 5hFri 27 Nov, 10:54 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 37d 5hFri 4 Dec, 10:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC4d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:55 UTC11d ago | 66 | halved by day 3 | 7 days | 8 |
| Fri 9 Oct, 10:55 UTC18d ago | 73 | halved by day 2 | 7 days | 7 |
| Fri 2 Oct, 10:57 UTC25d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW26d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC32d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC39d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and is it up?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is up at this moment. Counted from its reported uptime, the last restart was about 53 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 show?
Average server fps over the last 48 hours is 59; the lowest was 59. Counted at its highest: 159,642 entities, buildings, deployables and the rest of the world included. 5,533 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hosted?
A region is not published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.136.204.49:20000 is its address.
On which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?
On Windows, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Current player count on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 3, of 150 slots. The seven-day mean is 20 players; the peak over the same period is 101. The 48-hour peak falls at 13:00 UTC, averaging 21 players.
What rank has been recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Within the top 3% of all ranked servers: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #661 for player hours, seven days recorded. #36 against other quad servers.
Wipe data
What is recorded on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 on wipe day?
At their busiest, its recent wipes drew 80 players on average. 6 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.
What wipe schedule has been recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The wipe rhythm at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. It is due to wipe next on Friday 30 October at 10:54 UTC. The world it runs now was made 4 days 18 hours ago. The tags state a weekly wipe schedule.
Settings
Which rules and settings are recorded for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 takes its gather rate from its name: 2x. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 are: Servers with a 2x gather rate, Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Which meaning is attached to each tag on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The game's server browser reads these tags from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
A ultimaterust.com hostname is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, as it is by 4 other servers we track; the same operator most likely runs them.
How to join
How is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 joined?
In Rust, press F1 and type client.connect 45.136.204.49:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4
Game
gmrust
mp150
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.