DWG RG-S13089Server sheetchecked 3d ago
ServerName
Offline 45.136.246.124:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:25 UTC10d ago | 1 | – | 7.1 days | 1 |
| Sat 3 Oct, 18:07 UTC25d ago | 0 | – | 14.8 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 1 | held half | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Sun 27 Sep, 20:03 UTC31d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ServerName, and is it up?
ServerName is offline at this moment; 3 days 2 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 21 September 2026.
What location is recorded for ServerName?
No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.136.246.124:28015 is its address.
On which Rust version is ServerName running?
Rust network protocol 2635 and build 168909 on Windows: that is what ServerName runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on ServerName?
No response from ServerName; the server was last seen 3 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #13,089, within the top 59% of ranked servers.
Schedules
What happens on ServerName on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for ServerName?
No next wipe can be predicted for ServerName: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 5 hours ago.
Rules and settings
Which settings does ServerName run, and what rules?
Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
Where does ServerName appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ServerName are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on ServerName?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is ServerName joined?
Enter client.connect 45.136.246.124:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.