StatusLive Servers online11,800 Players69,961 Populated3,675 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S13089Server sheetchecked 3d ago

ServerName

Offline 45.136.246.124:28015 checked 3d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#13,089top 59%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:58 UTC3d ago 1 – running 0
Sun 18 Oct, 13:25 UTC10d ago 1 – 7.1 days 1
Sat 3 Oct, 18:07 UTC25d ago 0 – 14.8 days 1
Thu 1 Oct, 18:11 UTC FW27d ago 1 held half 2 days 1
Mon 28 Sep, 20:05 UTC30d ago 1 held half 2.9 days 0
Sun 27 Sep, 20:03 UTC31d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for ServerName, and is it up?

ServerName is offline at this moment; 3 days 2 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 21 September 2026.

What location is recorded for ServerName?

No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.136.246.124:28015 is its address.

On which Rust version is ServerName running?

Rust network protocol 2635 and build 168909 on Windows: that is what ServerName runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on ServerName?

No response from ServerName; the server was last seen 3 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is ServerName placed?

Player hours over seven days place ServerName at #13,089, within the top 59% of ranked servers.

Schedules

What happens on ServerName on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for ServerName?

No next wipe can be predicted for ServerName: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 5 hours ago.

Rules and settings

Which settings does ServerName run, and what rules?

Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ServerName are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on ServerName?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is ServerName joined?

Enter client.connect 45.136.246.124:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded