DWG RG-S16965Server sheetchecked 30d ago
[EU] SERVERNAME 50X | FULL PVP | WEEKLY
Offline EU 45.139.165.150:28125 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU, and #672 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 14:44 UTC, in 4d 19h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [EU] SERVERNAME 50X | FULL PVP | WEEKLY, and is it up?
Last seen 30 days 4 hours ago; right now [EU] SERVERNAME 50X | FULL PVP | WEEKLY is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.
In which location is [EU] SERVERNAME 50X | FULL PVP | WEEKLY hosted?
The EU tag is how [EU] SERVERNAME 50X | FULL PVP | WEEKLY lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.139.165.150:28125.
What Rust version is recorded for [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on [EU] SERVERNAME 50X | FULL PVP | WEEKLY. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
No response from [EU] SERVERNAME 50X | FULL PVP | WEEKLY; the server was last seen 30 days 4 hours ago.
In the rankings, which position does [EU] SERVERNAME 50X | FULL PVP | WEEKLY hold?
The same seven-day player-hour count places [EU] SERVERNAME 50X | FULL PVP | WEEKLY at #2,587 within Europe, #16,965 across all ranked servers and in the top 72% of them. #672 against other quad servers.
Wipe times
Which times and days are wipes plotted at on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
An estimate from weekly: 7 days after its last wipe gives [EU] SERVERNAME 50X | FULL PVP | WEEKLY's next wipe. It is due to wipe next on Sunday 1 November at 14:44 UTC. 30 days 4 hours ago the current world was made. A wipe every week is the schedule its tags set out.
Settings
Which rules and settings are recorded for [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
[EU] SERVERNAME 50X | FULL PVP | WEEKLY takes its gather rate from its name: 50x. Groups: 4 players maximum (quad). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
On which map is [EU] SERVERNAME 50X | FULL PVP | WEEKLY played?
A procedural map, generated by the game, is what [EU] SERVERNAME 50X | FULL PVP | WEEKLY runs.
Filters
Where does [EU] SERVERNAME 50X | FULL PVP | WEEKLY appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [EU] SERVERNAME 50X | FULL PVP | WEEKLY are: Rust servers above 10x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Gather rate: More than 10x.
Which meaning is attached to each tag on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags [EU] SERVERNAME 50X | FULL PVP | WEEKLY publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is [EU] SERVERNAME 50X | FULL PVP | WEEKLY joined?
In Rust, press F1 and type client.connect 45.139.165.150:28125 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^w,EU,gmrust,cs165217,ts4
Game
gmrust
mp100
ts4
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.