StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S11756Server sheetchecked 19d ago

ShinobiRust2

Offline 45.140.128.117:12000 checked 19d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#11,756top 53%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ShinobiRust2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for ShinobiRust2, and is it up?

Last seen 19 days 10 hours ago; right now ShinobiRust2 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for ShinobiRust2?

There is no region published by ShinobiRust2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 45.140.128.117:12000.

What Rust version is recorded for ShinobiRust2?

On Windows, ShinobiRust2 runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on ShinobiRust2?

No response from ShinobiRust2; the server was last seen 19 days 10 hours ago.

Against other Rust servers, where is ShinobiRust2 placed?

Player hours over seven days place ShinobiRust2 at #11,756, within the top 53% of ranked servers.

Wipe times

On ShinobiRust2, when do wipes occur?

The record of ShinobiRust2's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 40 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for ShinobiRust2?

Gather rate for ShinobiRust2: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for ShinobiRust2?

Seed 579120958 and size 3,750 define the procedural map ShinobiRust2 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain ShinobiRust2?

On Rust Graphs, ShinobiRust2 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ShinobiRust2, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags ShinobiRust2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to ShinobiRust2?

Connect with client.connect 45.140.128.117:12000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded