DWG RG-S15996Server sheetchecked 24d ago
RUST NETVERS FPS+
Offline 45.148.30.91:62193 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:46 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RUST NETVERS FPS+, and is it up?
RUST NETVERS FPS+ is offline at this moment; 24 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.
In which location is RUST NETVERS FPS+ hosted?
No region is published by RUST NETVERS FPS+. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.148.30.91:62193 is its address.
What Rust version is recorded for RUST NETVERS FPS+?
On Windows, RUST NETVERS FPS+ runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RUST NETVERS FPS+?
RUST NETVERS FPS+ is not responding at the latest refresh; the last record of it online is 24 days 19 hours ago.
Against other Rust servers, where is RUST NETVERS FPS+ placed?
Over the last seven days, RUST NETVERS FPS+ records #15,996 for player hours: the top 71% of all ranked servers.
Schedules
On RUST NETVERS FPS+, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RUST NETVERS FPS+?
RUST NETVERS FPS+'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 4 hours ago.
Settings
Which settings does RUST NETVERS FPS+ run, and what rules?
Gather rate for RUST NETVERS FPS+: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for RUST NETVERS FPS+?
RUST NETVERS FPS+ runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain RUST NETVERS FPS+?
The Rust Graphs lists that carry RUST NETVERS FPS+ are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RUST NETVERS FPS+, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RUST NETVERS FPS+ publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join RUST NETVERS FPS+?
Enter client.connect 45.148.30.91:62193 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.