StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S13349Server sheetchecked 43d ago

SpyExpeditions Development Server

Offline 45.175.114.190:28015 checked 43d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,349no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SpyExpeditions Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for SpyExpeditions Development Server, and is it up?

The current state of SpyExpeditions Development Server is offline, with the last sighting 43 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for SpyExpeditions Development Server?

No region is published by SpyExpeditions Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.175.114.190:28015.

On which Rust version is SpyExpeditions Development Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on SpyExpeditions Development Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on SpyExpeditions Development Server?

SpyExpeditions Development Server is not responding at the latest refresh; the last record of it online is 43 days 3 hours ago.

Against other Rust servers, where is SpyExpeditions Development Server placed?

Over the last seven days, SpyExpeditions Development Server records #13,349 for player hours: the top – of all ranked servers.

Wipe times

What wipe schedule has been recorded for SpyExpeditions Development Server?

Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 55 days 13 hours ago.

Settings

Which rules and settings are recorded for SpyExpeditions Development Server?

Gather rate for SpyExpeditions Development Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is SpyExpeditions Development Server played?

SpyExpeditions Development Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain SpyExpeditions Development Server?

These Rust Graphs lists include SpyExpeditions Development Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on SpyExpeditions Development Server?

Tags published by SpyExpeditions Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join SpyExpeditions Development Server?

In Rust, press F1 and type client.connect 45.175.114.190:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded