StatusLive Servers online11,729 Players69,238 Populated3,594 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15415Server sheetchecked 40d ago

SpyExpeditions Development Server

Offline 45.175.115.201:28015 checked 40d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,415no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SpyExpeditions Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is SpyExpeditions Development Server online, and what uptime has been recorded?

The current state of SpyExpeditions Development Server is offline, with the last sighting 40 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for SpyExpeditions Development Server?

No region is published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.175.115.201:28015.

On which Rust version is SpyExpeditions Development Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on SpyExpeditions Development Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for SpyExpeditions Development Server?

SpyExpeditions Development Server is not responding at the latest refresh; the last record of it online is 40 days 6 hours ago.

Against other Rust servers, where is SpyExpeditions Development Server placed?

Over the last seven days, SpyExpeditions Development Server records #15,415 for player hours: the top – of all ranked servers.

Wipe times

Which times and days are wipes plotted at on SpyExpeditions Development Server?

SpyExpeditions Development Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 54 days 14 hours ago.

Map and rules

Which rules and settings are recorded for SpyExpeditions Development Server?

The name of SpyExpeditions Development Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for SpyExpeditions Development Server?

A procedural map, generated by the game, is what SpyExpeditions Development Server runs.

Tags

On Rust Graphs, which lists and filters contain SpyExpeditions Development Server?

These Rust Graphs lists include SpyExpeditions Development Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SpyExpeditions Development Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SpyExpeditions Development Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is SpyExpeditions Development Server joined?

Connect with client.connect 45.175.115.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded