DWG RG-S15415Server sheetchecked 40d ago
SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is SpyExpeditions Development Server online, and what uptime has been recorded?
The current state of SpyExpeditions Development Server is offline, with the last sighting 40 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for SpyExpeditions Development Server?
No region is published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.175.115.201:28015.
On which Rust version is SpyExpeditions Development Server running?
The platform is Windows and the version is Rust network protocol 2633 and build 162929 on SpyExpeditions Development Server. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for SpyExpeditions Development Server?
SpyExpeditions Development Server is not responding at the latest refresh; the last record of it online is 40 days 6 hours ago.
Against other Rust servers, where is SpyExpeditions Development Server placed?
Over the last seven days, SpyExpeditions Development Server records #15,415 for player hours: the top – of all ranked servers.
Wipe times
Which times and days are wipes plotted at on SpyExpeditions Development Server?
SpyExpeditions Development Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 54 days 14 hours ago.
Map and rules
Which rules and settings are recorded for SpyExpeditions Development Server?
The name of SpyExpeditions Development Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for SpyExpeditions Development Server?
A procedural map, generated by the game, is what SpyExpeditions Development Server runs.
Tags
On Rust Graphs, which lists and filters contain SpyExpeditions Development Server?
These Rust Graphs lists include SpyExpeditions Development Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On SpyExpeditions Development Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SpyExpeditions Development Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is SpyExpeditions Development Server joined?
Connect with client.connect 45.175.115.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.