DWG RG-S7551Server sheetchecked 4d ago
TestServer
Offline 45.178.1.154:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC5d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC10d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TestServer, and is it online now?
Last seen 4 days 5 hours ago; right now TestServer is offline. For the last 7 full days the record is 14 of 168 hours up, 8% of the time. On 12 October 2026 is when Rust Graphs first saw it.
What location is recorded for TestServer?
No region is published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.178.1.154:28015.
What Rust version is recorded for TestServer?
Rust network protocol 2635 and build 168909 on Windows: that is what TestServer runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for TestServer?
No response from TestServer; the server was last seen 4 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for TestServer?
Player hours over seven days place TestServer at #7,551, within the top 34% of ranked servers.
Wipe data
On TestServer, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on TestServer?
TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 12 hours ago.
Map and rules
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is TestServer played?
TestServer runs a procedural map, which the game generates.
Lists and filters
Where does TestServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TestServer: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on TestServer?
Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to TestServer?
In Rust, press F1 and type client.connect 45.178.1.154:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.