DWG RG-S7761Server sheetchecked 4d ago
TestServer
Offline 45.178.2.186:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC4d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC9d ago | 1 | held half | 4.8 days | 0 |
| Mon 12 Oct, 18:53 UTC15d ago | 1 | – | 6.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TestServer, and is it online now?
The current state of TestServer is offline, with the last sighting 4 days 12 hours ago. 14 of 168 hours up over the last 7 full days, which is 8% of the time. On 12 October 2026 is when Rust Graphs first saw it.
What location is recorded for TestServer?
No region is published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.178.2.186:28015.
On which Rust version is TestServer running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TestServer. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on TestServer?
No response from TestServer; the server was last seen 4 days 12 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is TestServer placed?
Over the last seven days, TestServer records #7,761 for player hours: the top 35% of all ranked servers.
Schedules
What happens on TestServer on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for TestServer?
No next wipe can be predicted for TestServer: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 13 hours ago.
Map and rules
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has TestServer loaded?
TestServer runs a procedural map, which the game generates.
Filters
Where does TestServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TestServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On TestServer, what is meant by each tag?
Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to TestServer?
In Rust, press F1 and type client.connect 45.178.2.186:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.