StatusLive Servers online11,626 Players31,131 Populated2,740 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15426Server sheetchecked 16d ago

My Rust Devblog 133 Server on Version 1051.72

Offline 45.187.111.216:28015 checked 16d ago

modded
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,426top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Devblog 133 Server on Version 1051.72
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Rust Devblog 133 Server on Version 1051.72, and is it up?

The current state of My Rust Devblog 133 Server on Version 1051.72 is offline, with the last sighting 16 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust Devblog 133 Server on Version 1051.72?

There is no region published by My Rust Devblog 133 Server on Version 1051.72. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.187.111.216:28015.

On which Rust version is My Rust Devblog 133 Server on Version 1051.72 running?

Rust network protocol 1806 on Windows: that is what My Rust Devblog 133 Server on Version 1051.72 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on My Rust Devblog 133 Server on Version 1051.72?

No response from My Rust Devblog 133 Server on Version 1051.72; the server was last seen 16 days 3 hours ago.

What rank has been recorded for My Rust Devblog 133 Server on Version 1051.72?

Within the top 71% of all ranked servers: My Rust Devblog 133 Server on Version 1051.72 at #15,426 for player hours, seven days recorded.

Schedules

On My Rust Devblog 133 Server on Version 1051.72, when do wipes occur?

My Rust Devblog 133 Server on Version 1051.72's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.

Rules and settings

What settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?

No gather rate is stated in the name of My Rust Devblog 133 Server on Version 1051.72. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: that is Valve's anti-cheat.

On which map is My Rust Devblog 133 Server on Version 1051.72 played?

A procedural map, generated by the game, is what My Rust Devblog 133 Server on Version 1051.72 runs.

Filters

On Rust Graphs, which lists and filters contain My Rust Devblog 133 Server on Version 1051.72?

The Rust Graphs lists that carry My Rust Devblog 133 Server on Version 1051.72 are: Modded Rust servers. These filters on the server list return it: Type: Modded.

Which meaning is attached to each tag on My Rust Devblog 133 Server on Version 1051.72?

Tags published by My Rust Devblog 133 Server on Version 1051.72, and read by the game's server browser: mp1 (Max players): 1 player slots; v1806 (Protocol): Your game must match protocol 1806 to join; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h815a96ff (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join My Rust Devblog 133 Server on Version 1051.72?

Enter client.connect 45.187.111.216:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players 1 player slots.
v1806
Protocol Your game must match protocol 1806 to join.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h815a96ff
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded