StatusLive Servers online11,598 Players34,006 Populated2,835 Wiped · 3 h69 Interval5 min Date28 OCT 2026

DWG RG-S15891Server sheetchecked 18d ago

data-extract

Offline 45.45.237.11:28015 checked 18d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,891top 72%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on data-extract
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct9 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:19 UTC18d ago 0 – running 0
Wed 7 Oct, 10:54 UTC20d ago 0 – 1.9 days 0
Thu 1 Oct, 13:45 UTC26d ago 0 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for data-extract, and is it up?

data-extract is offline at this moment; 18 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.

What location is recorded for data-extract?

A region is not published by data-extract. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 45.45.237.11:28015.

What Rust version is recorded for data-extract?

On Linux, data-extract runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for data-extract?

data-extract is not responding at the latest refresh; the last record of it online is 18 days 19 hours ago.

In the rankings, which position does data-extract hold?

Player hours over seven days place data-extract at #15,891, within the top 72% of ranked servers.

Wipe times

What happens on data-extract on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on data-extract?

There is no next wipe to predict at data-extract, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 19 hours ago.

Rules and settings

Which settings does data-extract run, and what rules?

Gather rate for data-extract: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Filters

On Rust Graphs, which lists and filters contain data-extract?

The Rust Graphs lists that carry data-extract are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On data-extract, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags data-extract publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join data-extract?

Enter client.connect 45.45.237.11:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded