DWG RG-S15323Server sheetchecked 10m ago
BTG The Zone - Test Server No Entry
Online 45.45.238.180:28145 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:05 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is BTG The Zone - Test Server No Entry online, and what uptime has been recorded?
At this moment BTG The Zone - Test Server No Entry is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does BTG The Zone - Test Server No Entry perform, as measured?
140 server fps on average over the last 48 hours, and never under 114. Counted at its highest: 117,321 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,236 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for BTG The Zone - Test Server No Entry?
No region is published by BTG The Zone - Test Server No Entry. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.45.238.180:28145.
What Rust version is recorded for BTG The Zone - Test Server No Entry?
On Windows, BTG The Zone - Test Server No Entry runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on BTG The Zone - Test Server No Entry?
0 of 50 slots on BTG The Zone - Test Server No Entry are taken at the latest refresh. The seven-day mean on this server is 0 players.
What rank has been recorded for BTG The Zone - Test Server No Entry?
Within the top 69% of all ranked servers: BTG The Zone - Test Server No Entry at #15,323 for player hours, seven days recorded.
Wipe data
What is recorded on BTG The Zone - Test Server No Entry on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On BTG The Zone - Test Server No Entry, when do wipes occur?
Too few wipes are on record for BTG The Zone - Test Server No Entry to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 13 hours ago the current world was made.
Settings
Which rules and settings are recorded for BTG The Zone - Test Server No Entry?
The name of BTG The Zone - Test Server No Entry records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for BTG The Zone - Test Server No Entry?
Seed 13825 and size 4,500 define the procedural map BTG The Zone - Test Server No Entry generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does BTG The Zone - Test Server No Entry appear among the Rust Graphs lists and filters?
These Rust Graphs lists include BTG The Zone - Test Server No Entry: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On BTG The Zone - Test Server No Entry, what is meant by each tag?
The game's server browser reads these tags from BTG The Zone - Test Server No Entry: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to BTG The Zone - Test Server No Entry?
In Rust, press F1 and type client.connect 45.45.238.180:28145 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.