StatusLive Servers online11,669 Players52,726 Populated3,296 Wiped · 3 h86 Interval5 min Date28 OCT 2026

DWG RG-S11473Server sheetchecked 6m ago

Testing Grounds - Vanilla – Enter at Your Own Risk

Online NA 45.45.239.248:28015 checked 6m ago

monthly wipes vanilla
Connect
Players now 0/ 3 0% full
7-day average0peak 3
Rank#11,473top 52% · #1349 in NA
Last wipe9h agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123410:0019:0004:0014:0023:0008:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Testing Grounds - Vanilla – Enter at Your Own Risk
Fig. 2

Server performance

Server fpsWipe
02040608010:0019:0004:0014:0023:0008:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:32 UTC9h ago – – running 0
Tue 27 Oct, 01:04 UTC1d ago – – – 0
Mon 28 Sep, 22:03 UTC29d ago 0 – 28.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Testing Grounds - Vanilla – Enter at Your Own Risk online, and what uptime has been recorded?

Testing Grounds - Vanilla – Enter at Your Own Risk is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Testing Grounds - Vanilla – Enter at Your Own Risk perform, as measured?

The last 48 hours give an average of 60 server fps and a floor of 58. Counted at its highest: 81,262 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,830 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Testing Grounds - Vanilla – Enter at Your Own Risk?

The NA tag is how Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.45.239.248:28015.

What Rust version is recorded for Testing Grounds - Vanilla – Enter at Your Own Risk?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Testing Grounds - Vanilla – Enter at Your Own Risk. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Testing Grounds - Vanilla – Enter at Your Own Risk?

Current player count on Testing Grounds - Vanilla – Enter at Your Own Risk: 0, of 3 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

In the rankings, which position does Testing Grounds - Vanilla – Enter at Your Own Risk hold?

Testing Grounds - Vanilla – Enter at Your Own Risk also measures #1,349 in North America on the same seven-day player-hour count, at #11,473 globally and in the top 52% of ranked servers.

Wipe times

On Testing Grounds - Vanilla – Enter at Your Own Risk, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Testing Grounds - Vanilla – Enter at Your Own Risk, when do wipes occur?

Once a month, with the force wipe, is when Testing Grounds - Vanilla – Enter at Your Own Risk wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 9 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Testing Grounds - Vanilla – Enter at Your Own Risk?

The name of Testing Grounds - Vanilla – Enter at Your Own Risk records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Testing Grounds - Vanilla – Enter at Your Own Risk loaded?

Size 1,000 with seed 1337: that is the procedural map Testing Grounds - Vanilla – Enter at Your Own Risk runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Testing Grounds - Vanilla – Enter at Your Own Risk?

These Rust Graphs lists include Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On Testing Grounds - Vanilla – Enter at Your Own Risk, what is meant by each tag?

Tags published by Testing Grounds - Vanilla – Enter at Your Own Risk, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Testing Grounds - Vanilla – Enter at Your Own Risk?

Enter client.connect 45.45.239.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rustlands.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players Slots: 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded