DWG RG-S10702Server sheetchecked 10m ago
RUST Server
Online 45.58.126.80:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:42 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RUST Server, and is it up?
At this moment RUST Server is online. The uptime it reports puts the last restart at about 2 days 23 hours ago. For the last 7 full days the record is 124 of 168 hours up, 74% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of RUST Server show?
Average server fps over the last 48 hours is 76; the lowest was 47. Counted at its highest: 70,414 entities, buildings, deployables and the rest of the world included. 3,443 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RUST Server?
A region is not published by RUST Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.58.126.80:28015.
What Rust version is recorded for RUST Server?
Rust network protocol 2635 and build 168909 on Windows: that is what RUST Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on RUST Server?
Current player count on RUST Server: 0, of 30 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for RUST Server?
Player hours over seven days place RUST Server at #10,702, within the top 48% of ranked servers.
Schedules
What is recorded on RUST Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RUST Server?
Too few wipes are on record for RUST Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 1 hours ago.
Settings
Which rules and settings are recorded for RUST Server?
No gather rate is stated in the name of RUST Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for RUST Server?
Size 3,500 with seed 648252: that is the procedural map RUST Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RUST Server appear among the Rust Graphs lists and filters?
On Rust Graphs, RUST Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On RUST Server, what is meant by each tag?
The game's server browser reads these tags from RUST Server: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join RUST Server?
Connect with client.connect 45.58.126.80:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.