StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h140 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 9m ago

RUST Server

Online 45.58.126.80:28025 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server
Fig. 2

Server performance

025507510014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RUST Server, and is it online now?

Right now, RUST Server is recorded as online. Counted from its reported uptime, the last restart was about 10 days 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does RUST Server perform, as measured?

The last 48 hours give an average of 79 server fps and a floor of 63. Counted at its highest: 71,817 entities, buildings, deployables and the rest of the world included. 5,700 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RUST Server?

There is no region published by RUST Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.58.126.80:28025.

What Rust version is recorded for RUST Server?

Rust network protocol 2632 and build 161125 on Windows: that is what RUST Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on RUST Server?

At the last refresh, RUST Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for RUST Server?

Within the top 69% of all ranked servers: RUST Server at #15,432 for player hours, seven days recorded.

Wipe times

On RUST Server, when do wipes occur?

RUST Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 68 days 16 hours ago.

Map and rules

Which rules and settings are recorded for RUST Server?

Gather rate for RUST Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RUST Server?

Size 3,500 with seed 648252: that is the procedural map RUST Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain RUST Server?

The Rust Graphs lists that carry RUST Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RUST Server?

The game's server browser reads these tags from RUST Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RUST Server?

Connect with client.connect 45.58.126.80:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded