StatusLive Servers online11,678 Players58,110 Populated3,414 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S15399Server sheetchecked 13m ago

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 13m ago

vanillamoddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,399top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Cobalt Studios - Bubbas Test Server
Fig. 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Cobalt Studios - Bubbas Test Server, and is it online now?

Cobalt Studios - Bubbas Test Server is up at this moment. Counted from its reported uptime, the last restart was about 17 days 23 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Cobalt Studios - Bubbas Test Server perform, as measured?

The last 48 hours give an average of 195 server fps and a floor of 164. Counted at its highest: 43,782 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,406 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Cobalt Studios - Bubbas Test Server hosted?

No region is published by Cobalt Studios - Bubbas Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 45.61.173.40:28069.

What Rust version is recorded for Cobalt Studios - Bubbas Test Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on Cobalt Studios - Bubbas Test Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Cobalt Studios - Bubbas Test Server?

0 players are connected to Cobalt Studios - Bubbas Test Server at the time of the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Cobalt Studios - Bubbas Test Server hold?

Within the top 69% of all ranked servers: Cobalt Studios - Bubbas Test Server at #15,399 for player hours, seven days recorded.

Wipe times

What is recorded on Cobalt Studios - Bubbas Test Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Cobalt Studios - Bubbas Test Server, when do wipes occur?

The record of Cobalt Studios - Bubbas Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 18 days 1 hours ago.

Rules and settings

What settings and rules apply on Cobalt Studios - Bubbas Test Server?

The name of Cobalt Studios - Bubbas Test Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has Cobalt Studios - Bubbas Test Server loaded?

Size 3,000 with seed 1234: that is the procedural map Cobalt Studios - Bubbas Test Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Cobalt Studios - Bubbas Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Cobalt Studios - Bubbas Test Server are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Cobalt Studios - Bubbas Test Server?

The game's server browser reads these tags from Cobalt Studios - Bubbas Test Server: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Cobalt Studios - Bubbas Test Server?

Connect with client.connect 45.61.173.40:28069: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded