StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15467Server sheetchecked 37d ago

MonkeyCode Test Server

Offline 45.62.172.83:28015 checked 37d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,467no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MonkeyCode Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is MonkeyCode Test Server, and is it online now?

Last seen 37 days 20 hours ago; right now MonkeyCode Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for MonkeyCode Test Server?

There is no region published by MonkeyCode Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.62.172.83:28015 is its address.

On which Rust version is MonkeyCode Test Server running?

Rust network protocol 2633 and build 162929 on Linux: that is what MonkeyCode Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for MonkeyCode Test Server?

No response from MonkeyCode Test Server; the server was last seen 37 days 20 hours ago.

In the rankings, which position does MonkeyCode Test Server hold?

Within the top – of all ranked servers: MonkeyCode Test Server at #15,467 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on MonkeyCode Test Server?

The record of MonkeyCode Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 54 days 3 hours ago.

Settings

What settings and rules apply on MonkeyCode Test Server?

Gather rate for MonkeyCode Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for MonkeyCode Test Server?

A procedural map, generated by the game, is what MonkeyCode Test Server runs.

Tags

Where does MonkeyCode Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, MonkeyCode Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on MonkeyCode Test Server?

The game's server browser reads these tags from MonkeyCode Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join MonkeyCode Test Server?

In Rust, press F1 and type client.connect 45.62.172.83:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded