StatusLive Servers online11,858 Players85,113 Populated3,958 Wiped · 3 h170 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 13m ago

GameServers.com

Online 45.63.50.94:28016 checked 13m ago

modded
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe3392d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on GameServers.com
Fig. 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for GameServers.com, and is it up?

GameServers.com is up at this moment. About 6 days 6 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is GameServers.com stable in the figures recorded?

Average server fps over the last 48 hours is 262; the lowest was 245. Counted at its highest: 47,549 entities, buildings, deployables and the rest of the world included. 721 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for GameServers.com?

No region is published by GameServers.com. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.63.50.94:28016 is its address.

On which Rust version is GameServers.com running?

On Windows, GameServers.com runs Rust network protocol 2000. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for GameServers.com?

0 of 50 slots on GameServers.com are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does GameServers.com hold?

Within the top 70% of all ranked servers: GameServers.com at #15,388 for player hours, seven days recorded.

Schedules

On GameServers.com, when do wipes occur?

GameServers.com's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3392 days 16 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for GameServers.com?

No gather rate is stated in the name of GameServers.com. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.

On which map is GameServers.com played?

Seed 2234674 and size 3,500 define the procedural map GameServers.com generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does GameServers.com appear among the Rust Graphs lists and filters?

On Rust Graphs, GameServers.com is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded.

Which meaning is attached to each tag on GameServers.com?

mp50 (Max players): 50 player slots; v2000 (Protocol): Join only if your game is on protocol 2000; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h94936382 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags GameServers.com publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join GameServers.com?

Enter client.connect 45.63.50.94:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as oxide,modded,mp50,v2000,h94936382,stok

Game

mp50
Max players 50 player slots.
v2000
Protocol Join only if your game is on protocol 2000.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h94936382
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded