DWG RG-S15960Server sheetchecked 26d ago
PvE test
Offline 45.83.137.9:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for PvE test, and is it up?
Last seen 26 days 7 hours ago; right now PvE test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 2 October 2026.
In which location is PvE test hosted?
No region is published by PvE test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.83.137.9:28015 is its address.
What Rust version is recorded for PvE test?
On Windows, PvE test runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for PvE test?
The latest refresh records PvE test as offline, last seen 26 days 7 hours ago.
What rank has been recorded for PvE test?
Within the top 70% of all ranked servers: PvE test at #15,960 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for PvE test?
PvE test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 19 hours ago.
Settings
What settings and rules apply on PvE test?
No gather rate is stated in the name of PvE test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has PvE test loaded?
A procedural map, generated by the game, is what PvE test runs.
Filters
On Rust Graphs, which lists and filters contain PvE test?
On Rust Graphs, PvE test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On PvE test, what is meant by each tag?
The game's server browser reads these tags from PvE test: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is PvE test joined?
Connect with client.connect 45.83.137.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.