StatusLive Servers online11,881 Players95,949 Populated4,100 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S12998Server sheetchecked 43d ago

Local Rust Server [No EAC]

Offline 45.90.84.166:28015 checked 43d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,998no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Rust Server [No EAC], and is it up?

Last seen 43 days 17 hours ago; right now Local Rust Server [No EAC] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

What location is recorded for Local Rust Server [No EAC]?

A region is not published by Local Rust Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.90.84.166:28015.

On which Rust version is Local Rust Server [No EAC] running?

Rust network protocol 2633 and build 163493 on Windows: that is what Local Rust Server [No EAC] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Local Rust Server [No EAC]?

Local Rust Server [No EAC] is not responding at the latest refresh; the last record of it online is 43 days 17 hours ago.

In the rankings, which position does Local Rust Server [No EAC] hold?

Player hours over seven days place Local Rust Server [No EAC] at #12,998, within the top – of ranked servers.

Wipe data

On Local Rust Server [No EAC], when do wipes occur?

The record of Local Rust Server [No EAC]'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 47 days 15 hours ago the current world was made.

Rules and settings

Which settings does Local Rust Server [No EAC] run, and what rules?

The name of Local Rust Server [No EAC] records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

Which map has Local Rust Server [No EAC] loaded?

A procedural map, generated by the game, is what Local Rust Server [No EAC] runs.

Tags

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

The Rust Graphs lists that carry Local Rust Server [No EAC] are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local Rust Server [No EAC], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Local Rust Server [No EAC] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Local Rust Server [No EAC] joined?

Enter client.connect 45.90.84.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build Build: 163493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded