StatusLive Servers online11,624 Players37,278 Populated2,941 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S14720Server sheetchecked 25d ago

Local Rust Server [No EAC]

Offline 45.90.84.242:28015 checked 25d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,720top 65%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local Rust Server [No EAC] online, and what uptime has been recorded?

Local Rust Server [No EAC] is offline at this moment; 25 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is Local Rust Server [No EAC] hosted?

There is no region published by Local Rust Server [No EAC]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.90.84.242:28015.

What Rust version is recorded for Local Rust Server [No EAC]?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Local Rust Server [No EAC]?

Local Rust Server [No EAC] is not responding at the latest refresh; the last record of it online is 25 days 1 hours ago.

Against other Rust servers, where is Local Rust Server [No EAC] placed?

Player hours over seven days place Local Rust Server [No EAC] at #14,720, within the top 65% of ranked servers.

Schedules

What wipe schedule has been recorded for Local Rust Server [No EAC]?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 3 hours ago the current world was made.

Settings

Which rules and settings are recorded for Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for Local Rust Server [No EAC]?

A procedural map, generated by the game, is what Local Rust Server [No EAC] runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

On Rust Graphs, Local Rust Server [No EAC] is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Server [No EAC]?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Rust Server [No EAC] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Local Rust Server [No EAC]?

Enter client.connect 45.90.84.242:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded