StatusLive Servers online11,696 Players65,102 Populated3,491 Wiped · 3 h116 Interval5 min Date28 OCT 2026

DWG RG-S15986Server sheetchecked 24d ago

Local Rust Server [No EAC]

Offline 45.90.84.85:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Rust Server [No EAC], and is it up?

The current state of Local Rust Server [No EAC] is offline, with the last sighting 24 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Rust Server [No EAC]?

A region is not published by Local Rust Server [No EAC]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.90.84.85:28015 is its address.

What Rust version is recorded for Local Rust Server [No EAC]?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Local Rust Server [No EAC]?

Local Rust Server [No EAC] is not responding at the latest refresh; the last record of it online is 24 days 8 hours ago.

Against other Rust servers, where is Local Rust Server [No EAC] placed?

Within the top 71% of all ranked servers: Local Rust Server [No EAC] at #15,986 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Local Rust Server [No EAC]?

Local Rust Server [No EAC]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 8 hours ago.

Map and rules

Which rules and settings are recorded for Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has Local Rust Server [No EAC] loaded?

A procedural map, generated by the game, is what Local Rust Server [No EAC] runs.

Filters

Where does Local Rust Server [No EAC] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Rust Server [No EAC] are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local Rust Server [No EAC], what is meant by each tag?

The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Local Rust Server [No EAC] joined?

Connect with client.connect 45.90.84.85:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded