DWG RG-S1918Server sheetchecked 7m ago
Lost Vikings PVE
Online 45.92.38.38:28055 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW26d ago | 18 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Lost Vikings PVE, and is it online now?
Lost Vikings PVE is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. 163 of 168 hours up over the last 7 full days, which is 97% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Lost Vikings PVE show?
Average server fps over the last 48 hours is 52; the lowest was 2. Counted at its highest: 184,674 entities, buildings, deployables and the rest of the world included. 5,190 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Lost Vikings PVE hosted?
No region is published by Lost Vikings PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 45.92.38.38:28055.
On which Rust version is Lost Vikings PVE running?
On Windows, Lost Vikings PVE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Lost Vikings PVE?
Current player count on Lost Vikings PVE: 5, of 50 slots. The seven-day mean is 3 players; the peak over the same period is 14. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 10 players.
What rank has been recorded for Lost Vikings PVE?
Within the top 9% of all ranked servers: Lost Vikings PVE at #1,918 for player hours, seven days recorded.
Wipe times
What is recorded on Lost Vikings PVE on wipe day?
At their busiest, its recent wipes drew 18 players on average. At 26 hours after the latest wipe the crowd was at its peak.
On Lost Vikings PVE, when do wipes occur?
Once a month, with the force wipe, is when Lost Vikings PVE wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 4 hours ago the current world was made.
Map and rules
What settings and rules apply on Lost Vikings PVE?
The name of Lost Vikings PVE records no gather rate. 16 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Lost Vikings PVE?
Lost Vikings PVE runs a procedural map of size 4,250 with seed 827764953, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Lost Vikings PVE?
On Rust Graphs, Lost Vikings PVE is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Lost Vikings PVE, what is meant by each tag?
Tags published by Lost Vikings PVE, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Lost Vikings PVE?
Connect with client.connect 45.92.38.38:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/5ubuxfWf9E is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.