StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 3d ago

BerlogaRust [TEST] — DEV ONLY | do not join

Offline 45.94.37.197:28015 checked 3d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BerlogaRust [TEST] — DEV ONLY | do not join
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC26d ago 2 – running 0
Wed 23 Sep, 18:44 UTC35d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC43d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for BerlogaRust [TEST] — DEV ONLY | do not join, and is it up?

The current state of BerlogaRust [TEST] — DEV ONLY | do not join is offline, with the last sighting 3 days 19 hours ago. For the last 7 full days the record is 83 of 168 hours up, 49% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is BerlogaRust [TEST] — DEV ONLY | do not join hosted?

A region is not published by BerlogaRust [TEST] — DEV ONLY | do not join. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.94.37.197:28015 is its address.

On which Rust version is BerlogaRust [TEST] — DEV ONLY | do not join running?

Rust network protocol 2635 and build 168909 on Linux: that is what BerlogaRust [TEST] — DEV ONLY | do not join runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join is not responding at the latest refresh; the last record of it online is 3 days 19 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is BerlogaRust [TEST] — DEV ONLY | do not join placed?

Within the top 69% of all ranked servers: BerlogaRust [TEST] — DEV ONLY | do not join at #15,351 for player hours, seven days recorded.

Wipe times

What is recorded on BerlogaRust [TEST] — DEV ONLY | do not join on wipe day?

The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.5.

On BerlogaRust [TEST] — DEV ONLY | do not join, when do wipes occur?

There is no next wipe to predict at BerlogaRust [TEST] — DEV ONLY | do not join, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 11 hours ago the current world was made.

Settings

What settings and rules apply on BerlogaRust [TEST] — DEV ONLY | do not join?

The name of BerlogaRust [TEST] — DEV ONLY | do not join records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is BerlogaRust [TEST] — DEV ONLY | do not join played?

Seed 1337 and size 1,000 define the procedural map BerlogaRust [TEST] — DEV ONLY | do not join generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does BerlogaRust [TEST] — DEV ONLY | do not join appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry BerlogaRust [TEST] — DEV ONLY | do not join are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On BerlogaRust [TEST] — DEV ONLY | do not join, what is meant by each tag?

The game's server browser reads these tags from BerlogaRust [TEST] — DEV ONLY | do not join: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join BerlogaRust [TEST] — DEV ONLY | do not join?

Enter client.connect 45.94.37.197:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://berlogarust.net/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded