StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h134 Interval5 min Date27 OCT 2026

DWG RG-S14529Server sheetchecked 10d ago

nameserver

Offline 45.94.38.2:28015 checked 10d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#14,529top 67%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:45 UTC10d ago 1 – running 1
Sat 10 Oct, 20:41 UTC17d ago 1 held half 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for nameserver, and is it up?

Last seen 10 days 14 hours ago; right now nameserver is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is nameserver hosted?

There is no region published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.94.38.2:28015.

On which Rust version is nameserver running?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on nameserver?

No response from nameserver; the server was last seen 10 days 14 hours ago.

Against other Rust servers, where is nameserver placed?

Over the last seven days, nameserver records #14,529 for player hours: the top 67% of all ranked servers.

Wipe times

On nameserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On nameserver, when do wipes occur?

The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 days 16 hours ago.

Settings

Which rules and settings are recorded for nameserver?

Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is nameserver joined?

Connect with client.connect 45.94.38.2:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players 15 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded