StatusLive Servers online11,614 Players34,171 Populated2,816 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15491Server sheetchecked 37d ago

PimpMyRust - prepublic QA

Offline 46.105.79.154:24357 checked 37d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,491top 69%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PimpMyRust - prepublic QA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is PimpMyRust - prepublic QA, and is it online now?

The current state of PimpMyRust - prepublic QA is offline, with the last sighting 37 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for PimpMyRust - prepublic QA?

No region is published by PimpMyRust - prepublic QA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.105.79.154:24357 is its address.

On which Rust version is PimpMyRust - prepublic QA running?

On Linux, PimpMyRust - prepublic QA runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for PimpMyRust - prepublic QA?

The latest refresh records PimpMyRust - prepublic QA as offline, last seen 37 days 19 hours ago.

Against other Rust servers, where is PimpMyRust - prepublic QA placed?

Over the last seven days, PimpMyRust - prepublic QA records #15,491 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on PimpMyRust - prepublic QA?

Too few wipes are on record for PimpMyRust - prepublic QA to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 38 days 7 hours ago.

Map and rules

Which settings does PimpMyRust - prepublic QA run, and what rules?

The name of PimpMyRust - prepublic QA records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is PimpMyRust - prepublic QA played?

Seed 186839 and size 1,000 define the procedural map PimpMyRust - prepublic QA generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does PimpMyRust - prepublic QA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include PimpMyRust - prepublic QA: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on PimpMyRust - prepublic QA?

gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags PimpMyRust - prepublic QA publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is PimpMyRust - prepublic QA joined?

Connect with client.connect 46.105.79.154:24357: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded