StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S13338Server sheetchecked 40d ago

Name of Server as Shown on the Client Server List

Offline 46.11.219.104:28015 checked 40d ago

teams off hardcore
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,338no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 8 on average
14 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
14 / 400
03
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2 / 400
04
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
1 / 100
05
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
3 / 75
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
5 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Last seen 40 days 21 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.11.219.104:28015 is its address.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 40 days 21 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top – of all ranked servers: Name of Server as Shown on the Client Server List at #13,338 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 50 days 4 hours ago.

Rules and settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. No group limit is published. It runs the hardcore game mode, The hardest mode Facepunch makes. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is Name of Server as Shown on the Client Server List played?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): The slot count is 10; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

Connect with client.connect 46.11.219.104:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp10
Max players The slot count is 10.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded