StatusLive Servers online11,874 Players88,657 Populated4,001 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S15920Server sheetchecked 30d ago

nameserver

Offline 46.114.196.62:28015 checked 30d ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,920top 67%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is nameserver, and is it online now?

The current state of nameserver is offline, with the last sighting 30 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is nameserver hosted?

There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.114.196.62:28015 is its address.

What Rust version is recorded for nameserver?

Rust network protocol 2633 and build 165217 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 30 days 1 hours ago.

Against other Rust servers, where is nameserver placed?

Within the top 67% of all ranked servers: nameserver at #15,920 for player hours, seven days recorded.

Wipe times

On nameserver, when do wipes occur?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for nameserver?

The name of nameserver records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Filters

Where does nameserver appear among the Rust Graphs lists and filters?

These Rust Graphs lists include nameserver: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On nameserver, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to nameserver?

In Rust, press F1 and type client.connect 46.114.196.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded