StatusLive Servers online11,789 Players78,042 Populated3,714 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S13547Server sheetchecked 14d ago

TESTSERVER by EM$⌀

Offline 46.124.143.158:28015 checked 14d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,547top 63%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TESTSERVER by EM$⌀
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:03 UTC14d ago 1 – running 1
Wed 14 Oct, 02:17 UTC14d ago 1 – 0.4 days 1
Tue 13 Oct, 08:29 UTC15d ago 1 – 0.7 days 1
Tue 13 Oct, 00:44 UTC15d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TESTSERVER by EM$⌀, and is it up?

Last seen 14 days ago; right now TESTSERVER by EM$⌀ is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is TESTSERVER by EM$⌀ hosted?

No region is published by TESTSERVER by EM$⌀. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.124.143.158:28015 is its address.

On which Rust version is TESTSERVER by EM$⌀ running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on TESTSERVER by EM$⌀. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on TESTSERVER by EM$⌀?

TESTSERVER by EM$⌀ is not responding at the latest refresh; the last record of it online is 14 days ago.

Against other Rust servers, where is TESTSERVER by EM$⌀ placed?

Within the top 63% of all ranked servers: TESTSERVER by EM$⌀ at #13,547 for player hours, seven days recorded.

Schedules

On TESTSERVER by EM$⌀, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On TESTSERVER by EM$⌀, when do wipes occur?

TESTSERVER by EM$⌀ wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 1 hours ago.

Map and rules

Which settings does TESTSERVER by EM$⌀ run, and what rules?

Gather rate for TESTSERVER by EM$⌀: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for TESTSERVER by EM$⌀?

A procedural map, generated by the game, is what TESTSERVER by EM$⌀ runs.

Filters

On Rust Graphs, which lists and filters contain TESTSERVER by EM$⌀?

On Rust Graphs, TESTSERVER by EM$⌀ is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TESTSERVER by EM$⌀, what is meant by each tag?

Tags published by TESTSERVER by EM$⌀, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join TESTSERVER by EM$⌀?

In Rust, press F1 and type client.connect 46.124.143.158:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded