StatusLive Servers online11,658 Players44,769 Populated3,058 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S14388Server sheetchecked 15d ago

TESTMEGARU1

Offline 46.138.162.88:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 490 0% full
7-day average0peak –
Rank#14,388top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TESTMEGARU1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:34 UTC15d ago 1 – running 0
Tue 6 Oct, 19:41 UTC21d ago 1 – 5.7 days 0
Mon 5 Oct, 19:48 UTC22d ago 1 – 1 days 1
Mon 5 Oct, 13:33 UTC22d ago 1 – 0.3 days 1
Fri 2 Oct, 18:53 UTC25d ago 1 – 2.8 days 1
Thu 1 Oct, 15:39 UTC26d ago 1 – 1.1 days 0
Wed 30 Sep, 23:05 UTC27d ago 1 – 0.7 days 1
Tue 29 Sep, 20:55 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 14:00 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 12:02 UTC29d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01 75 / 999
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TESTMEGARU1, and is it online now?

The current state of TESTMEGARU1 is offline, with the last sighting 15 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is TESTMEGARU1 hosted?

There is no region published by TESTMEGARU1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.138.162.88:28015.

On which Rust version is TESTMEGARU1 running?

On Windows, TESTMEGARU1 runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for TESTMEGARU1?

No response from TESTMEGARU1; the server was last seen 15 days 11 hours ago.

In the rankings, which position does TESTMEGARU1 hold?

Within the top 66% of all ranked servers: TESTMEGARU1 at #14,388 for player hours, seven days recorded.

Wipe times

What happens on TESTMEGARU1 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TESTMEGARU1?

TESTMEGARU1 wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 12 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for TESTMEGARU1?

Gather rate for TESTMEGARU1: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the build & creative game mode, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does TESTMEGARU1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TESTMEGARU1: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TESTMEGARU1?

The game's server browser reads these tags from TESTMEGARU1: gmvanilla (Game mode): Survival, vanilla style; mp490 (Max players): 490 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is TESTMEGARU1 joined?

Enter client.connect 46.138.162.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp490
Max players 490 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Base design and practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded