StatusLive Servers online11,620 Players35,915 Populated2,914 Wiped · 3 h77 Interval5 min Date28 OCT 2026

DWG RG-S6855Server sheetchecked 2d ago

build-sandbox

Offline 46.138.183.232:28015 checked 2d ago

Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#6,855top 31%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on build-sandbox
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct8 Oct12 Oct24 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:18 UTC23d ago 1 – running 0
Thu 1 Oct, 00:15 UTC27d ago 1 – 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
15 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
0 / 25
03 34 / 999
04 88 / 999
05 70 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
268 / 400
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for build-sandbox, and is it up?

build-sandbox is offline at this moment; 2 days ago is when it was last seen. For the last 7 full days the record is 34 of 168 hours up, 20% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for build-sandbox?

A region is not published by build-sandbox. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.138.183.232:28015.

On which Rust version is build-sandbox running?

Rust network protocol 2635 and build 168909 on Windows: that is what build-sandbox runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on build-sandbox?

The latest refresh records build-sandbox as offline, last seen 2 days ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is build-sandbox placed?

Over the last seven days, build-sandbox records #6,855 for player hours: the top 31% of all ranked servers.

Schedules

On build-sandbox, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On build-sandbox, when do wipes occur?

build-sandbox's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 13 hours ago the current world was made.

Rules and settings

Which settings does build-sandbox run, and what rules?

No gather rate is stated in the name of build-sandbox. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for build-sandbox?

build-sandbox runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain build-sandbox?

The Rust Graphs lists that carry build-sandbox are: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On build-sandbox, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags build-sandbox publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is build-sandbox joined?

In Rust, press F1 and type client.connect 46.138.183.232:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded