StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S14224Server sheetchecked 16d ago

LOCAL SERVER

Offline 46.147.132.115:28015 checked 16d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#14,224top 65%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:41 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is LOCAL SERVER, and is it online now?

Last seen 16 days 9 hours ago; right now LOCAL SERVER is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

What location is recorded for LOCAL SERVER?

No region is published by LOCAL SERVER. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.147.132.115:28015.

What Rust version is recorded for LOCAL SERVER?

The platform is Windows and the version is Rust network protocol 2634 and build 167584 on LOCAL SERVER. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for LOCAL SERVER?

No response from LOCAL SERVER; the server was last seen 16 days 9 hours ago.

What rank has been recorded for LOCAL SERVER?

Over the last seven days, LOCAL SERVER records #14,224 for player hours: the top 65% of all ranked servers.

Wipe data

What is recorded on LOCAL SERVER on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

On LOCAL SERVER, when do wipes occur?

The record of LOCAL SERVER's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 9 hours ago.

Map and rules

What settings and rules apply on LOCAL SERVER?

No gather rate is stated in the name of LOCAL SERVER. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is LOCAL SERVER played?

A procedural map, generated by the game, is what LOCAL SERVER runs.

Filters

On Rust Graphs, which lists and filters contain LOCAL SERVER?

The Rust Graphs lists that carry LOCAL SERVER are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL SERVER?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LOCAL SERVER publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join LOCAL SERVER?

Connect with client.connect 46.147.132.115:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build 167584 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded