StatusLive Servers online11,644 Players43,541 Populated3,049 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15863Server sheetchecked 19d ago

My Staging Test Server

Offline 46.147.132.247:28015 checked 19d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:36 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Staging Test Server online, and what uptime has been recorded?

Last seen 19 days 18 hours ago; right now My Staging Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is My Staging Test Server hosted?

No region is published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.147.132.247:28015.

On which Rust version is My Staging Test Server running?

On Windows, My Staging Test Server runs Rust network protocol 2635 and build 167443. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Staging Test Server?

No response from My Staging Test Server; the server was last seen 19 days 18 hours ago.

In the rankings, which position does My Staging Test Server hold?

Player hours over seven days place My Staging Test Server at #15,863, within the top 72% of ranked servers.

Wipe times

What is recorded on My Staging Test Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 21 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for My Staging Test Server?

The record of My Staging Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 14 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for My Staging Test Server?

Gather rate for My Staging Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for My Staging Test Server?

My Staging Test Server runs a procedural map, which the game generates.

Tags

Where does My Staging Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Staging Test Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Staging Test Server?

Tags published by My Staging Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167443 (Build): 167443 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is My Staging Test Server joined?

In Rust, press F1 and type client.connect 46.147.132.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167443
Build 167443 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded